FromSoftware's recent announcement of increased starting salaries for new graduate hires stands in stark contrast to the widespread layoffs affecting the gaming industry in 2024. This article explores FromSoftware's decision and the broader context of the industry's current challenges.
FromSoftware's Counter-Move to Industry Layoffs
FromSoftware Boosts Starting Salaries by 11.8%
While numerous video game companies implemented layoffs in 2024, FromSoftware, the celebrated creator of titles like Dark Souls and Elden Ring, has taken a different path. The studio has significantly raised its starting monthly salary for new graduate hires.
Beginning April 2025, new graduate employees will receive ¥300,000 per month, a substantial 11.8% increase from the previous ¥260,000. In a press release dated October 4, 2024, FromSoftware stated its commitment to fostering a supportive work environment that values employee well-being and contributes to the creation of emotionally resonant and valuable games. This salary increase reflects this policy.
In 2022, FromSoftware faced criticism for comparatively lower wages than other Japanese studios, despite its international success. The previously reported average annual salary of approximately ¥3.41 million (around $24,500) was noted by some employees as insufficient to cover Tokyo's high cost of living.
This salary adjustment aligns FromSoftware's compensation more closely with industry standards, mirroring similar moves by companies like Capcom, which will increase starting salaries by 25%—from ¥235,000 to ¥300,000—by the start of the 2025 fiscal year.
Western Layoffs Contrast with Japan's Relative Stability
The global video game industry experienced a tumultuous 2024, with unprecedented levels of layoffs. Major companies implemented massive job cuts as part of restructuring, impacting thousands of employees in North America and Europe. However, Japan largely avoided this trend.
Over 12,000 game industry employees worldwide lost their jobs in 2024, with companies like Microsoft, Sega of America, and Ubisoft making significant cuts despite record profits. This surpasses the 2023 total of 10,500 layoffs. While Western studios often cited economic uncertainty and mergers, the Japanese approach differed.
Japan's stable employment landscape is largely attributed to its robust labor laws and established corporate culture. Unlike the "at-will employment" prevalent in the United States, Japan's worker protections and limitations on unfair dismissal create significant barriers to mass layoffs.
Several major Japanese companies, including Sega (33% wage increase in February 2023), Atlus (15%), Koei Tecmo (23%), and Nintendo (10%), implemented salary increases, potentially in response to Prime Minister Fumio Kishida's push for nationwide wage hikes to combat inflation and improve working conditions.
However, challenges remain within the Japanese industry. Long working hours, often exceeding 12 hours daily for six days a week, are common, particularly affecting vulnerable contract workers whose contracts may not be renewed.
Despite the record-breaking global layoffs in 2024, Japan largely avoided the worst of the cuts. The future will reveal whether Japan's approach can continue to protect its workforce amidst increasing global economic pressures.