Tekken 8's first year has been marred by a persistent and growing cheating problem. Despite player complaints and evidence, Bandai Namco's response has been insufficient, leaving fair play threatened in online modes.
Shortly after launch, videos emerged showcasing players exhibiting superhuman feats—single-frame blocks and instantaneous grab breaks—clear indicators of third-party software or macro use, yet these actions remain unpunished.
Beyond cheating, significant technical issues further destabilize the game. Yoshimitsu's occasional unblockable attacks and defensive system failures, coupled with methods to artificially slow matches, compound the problem, rendering competitive play frustrating.
Community figures like Mike Hollow and Blackheart59 recently exposed a cheater network openly distributing programs for automated dodges, combo blocks, and even loss avoidance. These players continue to participate in ranked matches with impunity, despite public knowledge.
Disabling crossplay on consoles offers a relatively safer, albeit imperfect, solution. However, "smurfing"—using secondary accounts to exploit less experienced players—and control bug exploitation remain prevalent.
While Bandai Namco has announced Tekken 8's second season for April, a concrete anti-cheat strategy remains absent. The community worries that new DLC and cosmetics will overshadow critical online issues, potentially leading to a mass exodus of players and jeopardizing the game's long-term health.