Summary
- Director Andy Muschietti provides an update on the long-awaited Shadow of the Colossus film adaptation.
- He confirms the project is not abandoned, but acknowledges ongoing discussions regarding budget and the complexities of adapting such a popular and unique intellectual property.
- Development of the live-action film was announced by Sony Pictures over a decade ago, in 2009, with the game's creator, Fumito Ueda, initially involved.
Argentine director Andy Muschietti, known for his work on the It remakes and The Flash, has offered a much-needed update on the Shadow of the Colossus film adaptation. Sony Pictures announced the project over ten years ago, in 2009, with the game's director, Fumito Ueda, initially on board. Before Muschietti took the helm, Josh Trank was attached, but scheduling conflicts led to his departure.
This adaptation is part of a recent wave of Sony game adaptations announced at CES 2025, including a Helldivers film (despite the existing Starship Troopers arguably covering similar ground), a Horizon Zero Dawn movie, and a Ghost of Tsushima animated project.
In an interview on Radio TU’s La Baulera del Coso program, Muschietti confirmed that the Shadow of the Colossus film is "absolutely not abandoned." He acknowledged the length of time in development and explained that factors beyond creative desires, such as the IP's popularity and the resulting budgetary considerations, are influencing the process. He confirmed the existence of multiple scripts, and he has a preferred version.
Shadow of the Colossus Film Adaptation Receives Update From Director
While other projects, such as Capcom's 2024 Dragon's Dogma 2 (which shows the influence of Shadow of the Colossus), have attempted to capture the game's atmosphere and colossal enemies, Sony's original remains a beloved classic. Muschietti, while admitting he isn't a "big gamer," calls the game a "masterpiece" and confirms multiple playthroughs.
Ueda, the mastermind behind Shadow of the Colossus' unique brilliance, has since founded his own studio, GenDesign. Their new sci-fi game, announced at The Game Awards 2024, hints at a similar sense of isolated grandeur found in the 2005 original. Despite high-definition remakes culminating in the 2018 PlayStation 4 release, the legacy of Shadow of the Colossus continues, with this live-action adaptation poised to both satisfy longtime fans and introduce the game's unique world to a new audience.