The cyclical debate about the demise of big single-player games is back. This time, Larian Studios CEO Swen Vincke, the mastermind behind the hugely successful Baldur's Gate 3, has offered a succinct rebuttal.
On X/Twitter, Vincke simply stated, "It's that time of year again when big single-player games are declared dead. Use your imagination. They're not. They just have to be good."
Vincke’s perspective carries significant weight. Larian Studios built its reputation on a string of critically acclaimed CRPGs, including Divinity: Original Sin and Divinity: Original Sin 2, before delivering the phenomenal Baldur's Gate 3.
Known for his insightful comments, whether at events like The Game Awards or in interviews, Vincke emphasizes the importance of passion, developer respect, player respect, and genuine care for the craft. This latest statement, while unsurprising given his previous pronouncements, serves as a powerful reaffirmation.2025 has already witnessed the success of Kingdom Come: Deliverance 2 from Warhorse Studios, proving the continued viability of the single-player genre. With several months remaining in the year, there's ample opportunity for more single-player titles to make their mark.
Larian Studios, having concluded its work on Baldur's Gate 3, is now focused on developing a new IP, moving on from the Baldur's Gate and Dungeons & Dragons franchises for the time being. However, according to Dan Ayoub, SVP of digital games at Hasbro, speaking at this year's Game Developers Conference, fans might soon hear news regarding the future of the Baldur's Gate series.