Viktor Antonov, the visionary art director behind iconic games like Half-Life 2 and Dishonored, passed away at the age of 52. The news was confirmed by Half-Life writer Marc Laidlaw in a since-deleted Instagram post, describing Antonov as "brilliant and original," adding that he "made everything better."
Tributes poured in from across the industry. Raphael Colantonio, founder of Arkane Studios, tweeted about Antonov's instrumental role in the studio's success and their shared memories. Harvey Smith, former co-creative director at Arkane, echoed these sentiments, also highlighting Antonov's dry wit. Bethesda's Pete Hines praised Antonov's incredible talent and the joy his work brought to countless players.
Born in Sofia, Bulgaria, Antonov moved to Paris before beginning his video game career in the mid-90s at Xatrix Entertainment (later Gray Matter Studios). He rose to prominence as a key creative force behind Half-Life 2 at Valve, masterfully designing the iconic City 17. His contributions extended to Dishonored at Arkane Studios, where he co-created the memorable city of Dunwall. Beyond video games, Antonov co-authored the animated films Renaissance and The Prodigies, and worked with the indie production company Darewise Entertainment.

In a Reddit AMA eight years prior, Antonov shared insights into his career journey, starting as a transportation designer before finding a more creatively fulfilling path in the nascent video game industry. He described how the early video game industry's less defined roles allowed artists to create entire worlds, beginning with his work on Redneck Rampage before moving onto more "serious" projects.
Antonov drew inspiration for the dystopian City 17 from his childhood in Sofia, blending elements of Belgrade and St. Petersburg. He aimed to capture the distinctive atmosphere of Eastern and Northern Europe. Most recently, he featured in Valve's Half-Life 2 20th-anniversary documentary, discussing the inspirations behind his work.