The ninth anniversary of Fate/Grand Order was marred by controversy, sparked by a significant update introducing powerful new skills. These skills, however, demanded a significantly higher number of "servant coins" to unlock, requiring players to obtain far more duplicate characters than before.
Previously, maximizing a five-star character needed six copies. The update increased this to eight, or even nine to avoid an extensive grind. This change ignited player anger, particularly among those who had already invested substantial time and resources. The new requirement felt like a setback, overshadowing the simultaneous introduction of a pity system.
Escalation: Threats and Graphic Content
The backlash was intense. Players bombarded the game's official Twitter with angry posts, some containing graphic death threats directed at the developers. While player frustration is understandable, the severity of these threats cast a negative light on the fanbase and undermined legitimate concerns.
The Developers Respond
Responding to the intense negative feedback, Yoshiki Kano, FGO Part 2's development director, issued a public apology. He acknowledged the player discontent and announced several measures to address the problem.
These included the ability to switch between unlocked append skills, preserving the original skill's level, and a promise to return servant coins spent on Holy Grail summoning and provide compensation. While offering some relief, these changes didn't fully resolve the core issue: the scarcity of servant coins and the increased demand for duplicates.
A Temporary Solution?
While the developer's response, including 40 free pulls for all players, was a positive step, it felt more like a temporary fix than a lasting solution. The daunting requirement of eight duplicates for five-star character maximization remains.
The community questions whether a genuine solution will be implemented. The developers’ past promises of increased servant coin accessibility, dating back two years, remain unfulfilled.
The Fate/Grand Order anniversary debacle highlights the delicate balance game developers must strike between monetization and player satisfaction. Although the immediate outrage may lessen with the compensation, the damage to developer-community trust is significant.
Rebuilding that trust requires open communication and genuine engagement with player concerns. The community's enthusiasm is crucial to the game's continued success.
Download the game on Google Play if you haven't already. And for more gaming news, check out our article on Identity V's return of the Phantom Thieves.