New video game hardware announcements often follow a predictable pattern. With each new console generation, we anticipate enhancements like superior graphics, quicker load times, and fresh interpretations of iconic franchises, including those featuring our favorite plumber and his turtle adversaries. Nintendo has consistently delivered these advancements across its product lines, from the N64's analog controller to the GameCube's compact discs, the Wii's innovative motion controls and Virtual Console, the Wii U's tablet screen, and the Switch's groundbreaking portability. The Switch 2 continues this tradition of evolution.
Yet, true to its nature, Nintendo unveiled several surprising features during the Switch 2 Direct presentation.
It's 2025 and we finally get online play.
As a lifelong Nintendo fan since 1983, when my babysitter used to roll footballs at me mimicking Donkey Kong's barrel-throwing antics, I've experienced a mix of joy and frustration with Nintendo's offerings. My love for the brand is tinged with a bit of bitterness, especially when it comes to their online capabilities. Historically, Nintendo has struggled with online play, with exceptions like Satellaview and Metroid Prime: Hunters, but generally lacking a robust multiplayer platform akin to those of Sony and Xbox. Even the original Switch required a separate app for voice chat.
However, the Switch 2 Direct brought a surprising shift with the introduction of GameChat. This feature supports four-player chat with noise suppression, video cameras for face-to-face interaction, and screen sharing across consoles, allowing up to four different displays to be viewed simultaneously. Additionally, GameChat supports text-to-voice and voice-to-text for diverse communication options. While we await details on a unified matchmaking system, this is a significant step forward, possibly signaling the end of the cumbersome friend code system.
Miyazaki is bringing new blood exclusively to Nintendo
The trailer for "The Duskbloods" initially tricked me into thinking it was "Bloodborne 2." The ambiance, character design, and environments bore the unmistakable signature of FROM Software. Thanks to Eric Van Allen at IGN, I learned that this is a new multiplayer PvPvE game directed by the renowned Hidetaka Miyazaki, exclusively for Nintendo. It's astonishing to think he found the time to create a game for Nintendo amidst his busy schedule, but his track record promises an exceptional experience.
A surprise to be sure, but a welcome one
Another unexpected announcement was Masuhiro Sakurai's transition from Super Smash Bros. to a new Kirby game. The original Kirby's Air Ride on the GameCube was visually appealing but lacked fun. Given Sakurai's deep connection with Kirby, his involvement promises a refined and enjoyable iteration of the franchise.
Control issues
The Pro Controller 2 was introduced with welcome enhancements, including an audio jack and two additional mappable buttons. These features, though seemingly minor, significantly improve the user experience, particularly for those who appreciate customization.
No Mario?!
The absence of a new Mario game was a genuine shock. It turns out the team behind Mario Odyssey is working on "Donkey Kong Bananza," a 3D platformer with destructible environments. This move underscores Nintendo's strategy of defying expectations, relying on the appeal of Donkey Kong to drive sales, while saving Mario for a future release.
The Switch 2 will launch with robust third-party support and "Mario Kart World," which appears poised to be a system-seller. Traditionally, Nintendo leverages Mario and Zelda to boost sales in the first year of a console's life. This time, they're banking on the success of Mario Kart 8 and "Donkey Kong Bananza" to ensure a successful launch.
Forza Horizon x Nintendo was not on my bingo card
An open-world Mario Kart, inspired by Forza Horizon, introduces a new dimension to the franchise. The game's zany physics, unique vehicles, and combat mechanics promise an exciting experience across a continuous world, reminiscent of Bowser's Fury but on a much larger scale.
It’s very expensive
The Switch 2's price point of $449.99 USD is notably high, especially considering Nintendo's history of leveraging lower prices as a competitive advantage. Amidst current economic challenges, this marks the most expensive launch in Nintendo's 40-year US sales history, posing a challenge to its market positioning.