Home News Slitterhead Raw But Groundbreaking Indie

Slitterhead Raw But Groundbreaking Indie

Author : Gabriel Update:Jan 24,2025

Slitterhead: A Fresh Take on HorrorKeiichiro Toyama, the visionary behind the Silent Hill series, is crafting a unique horror-action experience with his new game, Slitterhead. This article delves into Toyama's comments about the game's originality and its potentially "rough around the edges" nature.

A Fresh Approach to Horror from a Genre Veteran

Slitterhead: Blending Horror and ActionLaunching November 8th, Slitterhead, from Toyama's Bokeh Game Studio, promises a blend of action and horror with an experimental feel. Toyama himself acknowledges the game might have some imperfections, stating in a GameRant interview, "From the very first ‘Silent Hill,’ we have maintained a commitment to freshness and originality, even if it means being a bit rough around the edges. That attitude has remained consistent throughout my works and in ‘Slitterhead.’"

This marks Toyama's return to the horror genre since 2008's Siren: Blood Curse, following his work on the Gravity Rush series. The anticipation for his return is high, given the impact of the original Silent Hill trilogy on psychological horror.

Slitterhead: A Unique Visual StyleThe "rough edges" Toyama mentions might stem from the smaller, independent nature of Bokeh Game Studio (11-50 employees) compared to large AAA developers. However, the team boasts industry veterans like producer Mika Takahashi, character designer Tatsuya Yoshikawa, and composer Akira Yamaoka, suggesting a high level of expertise. The game's gameplay, a compelling fusion of Gravity Rush and Siren mechanics, further hints at a truly innovative title. Whether the "rough edges" are a result of experimental design or a genuine concern remains to be seen.

Kowlong: A City Steeped in Mystery

Slitterhead: The City of KowlongSlitterhead unfolds in the fictional city of Kowlong (a blend of Kowloon and Hong Kong), a 1990s-inspired Asian metropolis infused with supernatural elements reminiscent of seinen manga like Gantz and Parasyte (as noted by Toyama and his team in a Game Watch interview).

Players assume the role of a "Hyoki," a spirit-like entity capable of body-hopping to combat grotesque and unpredictable enemies known as "Slitterheads." These creatures aren't your typical horror fare; they're a blend of the horrific and the strangely humorous, shifting between human and monstrous forms.

For a deeper dive into Slitterhead's gameplay and narrative, explore our related articles.

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