Keiichiro Toyama, the visionary behind the Silent Hill series, is crafting a unique horror-action experience with his new game, Slitterhead. This article delves into Toyama's comments about the game's originality and its potentially "rough around the edges" nature.
A Fresh Approach to Horror from a Genre Veteran
Launching November 8th, Slitterhead, from Toyama's Bokeh Game Studio, promises a blend of action and horror with an experimental feel. Toyama himself acknowledges the game might have some imperfections, stating in a GameRant interview, "From the very first ‘Silent Hill,’ we have maintained a commitment to freshness and originality, even if it means being a bit rough around the edges. That attitude has remained consistent throughout my works and in ‘Slitterhead.’"
This marks Toyama's return to the horror genre since 2008's Siren: Blood Curse, following his work on the Gravity Rush series. The anticipation for his return is high, given the impact of the original Silent Hill trilogy on psychological horror.
The "rough edges" Toyama mentions might stem from the smaller, independent nature of Bokeh Game Studio (11-50 employees) compared to large AAA developers. However, the team boasts industry veterans like producer Mika Takahashi, character designer Tatsuya Yoshikawa, and composer Akira Yamaoka, suggesting a high level of expertise. The game's gameplay, a compelling fusion of Gravity Rush and Siren mechanics, further hints at a truly innovative title. Whether the "rough edges" are a result of experimental design or a genuine concern remains to be seen.
Kowlong: A City Steeped in Mystery
Slitterhead unfolds in the fictional city of Kowlong (a blend of Kowloon and Hong Kong), a 1990s-inspired Asian metropolis infused with supernatural elements reminiscent of seinen manga like Gantz and Parasyte (as noted by Toyama and his team in a Game Watch interview).
Players assume the role of a "Hyoki," a spirit-like entity capable of body-hopping to combat grotesque and unpredictable enemies known as "Slitterheads." These creatures aren't your typical horror fare; they're a blend of the horrific and the strangely humorous, shifting between human and monstrous forms.
For a deeper dive into Slitterhead's gameplay and narrative, explore our related articles.