
自由大戰重新製作:深入研究武器類型
Remastered Remastered允許玩家為每個行動配備他們選擇的兩種武器,提供各種戰略選擇。使用六種不同的武器類型,玩家可以為任何可以想象的遊戲風格量身定製角色。該遊戲具有三種槍支類型和三種近戰類型,所有類型都可以自定義。讓我們探索每種武器類型及其獨特特征:
自由戰爭中的武器類型
新武器是通過操作購買或從沃倫的Zakka購買的。盡管同誌的武器是預先確定的,但玩家可以完全自由裝備配件,以配備任何武器。切換武器通常不會受到任何懲罰。
| Weapon Type | Traits | 
|---|---|
| Light Melee | Quick attacks ideal for fast-paced combat, targeting single enemies. Can sever Abductor limbs without a Flare Knife. | 
| Heavy Melee | Wide-sweeping attacks inflict significant damage. Well-placed attacks can hit multiple Abductor limbs for multiplied damage. Charged attacks launch the player into the air. Slightly reduces movement speed. | 
| Polearm | Attacks involve charging through enemies, providing mobility and evasion. Charged attacks launch the polearm for high damage from a safe distance. | 
| Assault Weapons | High ammo capacity, perfect as a primary weapon for gun-focused builds. Can be fired while grappled with your Thorne for advantageous angles or safe-distance attacks. | 
| Portable Artillery | High single-shot damage with low ammo capacity. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. | 
| Autocannons | High rate of fire, large ammo capacity and magazine size. Individual shots have lower damage, but the high rate of fire compensates. Reduces movement speed. | 
與玩家角色不同,配件的槍支武器具有無限的彈藥。這種戰略要素為戰鬥計劃增加了另一層深度。
 
             
                                 
                                 
                                 
                                 
                                 
                                 
                                 
                                 
                                 
                                 
                                 
                                         
                                         
                                        