Warner Bros. Games is restructuring, resulting in the cancellation of its planned Wonder Woman game and the closure of three studios: Monolith Productions, Player First Games, and WB Games San Diego. This news, initially reported by Bloomberg's Jason Schreier, was subsequently confirmed by WB in a statement.
The company cited a strategic shift towards focusing development and investment on key franchises like Harry Potter, Mortal Kombat, DC, and Game of Thrones. While acknowledging the talent and contributions of the affected teams, WB stated that continuing development on the Wonder Woman game was no longer aligned with its strategic priorities. The statement emphasized a goal of returning the Games division to profitability and growth by 2025.
This decision follows previous challenges for WB Games, including layoffs at Rocksteady, the mixed reception of Suicide Squad: Kill the Justice League, the shutdown of MultiVersus, and the departure of long-time games head David Haddad. Rumors of a potential sale of the division have also circulated.
The closure represents a significant setback for WB's DC universe gaming ambitions, particularly considering a recent announcement by James Gunn and Peter Safran that the first DCU video game is still "a couple of years" away.
The impacted studios boast impressive histories. Monolith Productions, founded in 1994 and acquired by WB in 2004, is renowned for the Middle-earth: Shadow of Mordor series and its innovative Nemesis system. Player First Games (established 2019) developed MultiVersus, which, despite initial success, fell short of expectations. WB Games San Diego (also established 2019) focused on mobile, free-to-play titles.
These closures reflect a broader trend in the games industry over the past three years, marked by significant layoffs, project cancellations, and studio closures. While precise figures for 2025 are less readily available, the pattern of job losses and studio shutdowns continues.