Helldivers 2's substantial 2025 update, patch 01.002.101, is now live, introducing significant gameplay adjustments and bug fixes. This over 5GB patch increases spray weapon gas duration to 10 seconds, reinstates emoting during flight or ragdoll states, and implements numerous balance changes.
Approaching its first anniversary, Helldivers 2's ongoing Galactic War narrative continues with the recent Illuminate faction addition. The update's considerable size hints at potential unannounced content beyond the documented changes.
A notable, albeit peculiar, fix deserves mention:
Resolved a minor visual glitch affecting the Stalker's tongue (details withheld).
Helldivers 2 Update 01.002.101 Patch Notes:
Balancing:
- General: Spray weapon gas duration increased from 6 to 10 seconds. A despawn timer added for Illuminate dropship wreckage to prevent path obstructions.
- Helldiver: Jogging permitted while carrying two-handed items (barrels, SEAF Artillery Rounds).
- FRV: Grenade and stratagem deployment allowed while leaning from the FRV. FRV handling improved for cornering.
- Sidearms: Starting magazines increased from 2 to 3; spare magazines increased from 4 to 5.
- Stratagem Support Weapons (TX-41 Sterilizer): Crosshair drift and camera climb recoil reduced. Gas duration increased (as above).
- Armor Passives (Siege Ready): A bug granting extra ammo to all weapons (not just primaries, as intended) remains unfixed for further evaluation. Armory description will be updated accordingly.
- Backpacks (AX/TX-13 “Guard Dog”): Reworked for improved effectiveness, focusing on gas mechanics. Ammo preservation implemented by prioritizing non-gassed enemies. Targeting logic refined, originating from the Helldiver's position, with range increased from 10m to 20m. Gas duration increased (as above).
- Stratagems (MD-6, MD-I4, MD-17 Anti-Personnel/Incendiary/Tank Mines): Cooldown reduced to 120 seconds (from 180). Damage increased; deployment spread increased by 20% to reduce chain explosions.
- SH-20 Ballistic Shield Backpack: Now blocks melee attacks until destroyed.
Fixes:
- Top Priority: Emoting restored during falls/ragdolls (without fall damage reduction). Illuminate spawner ship shields now take impact grenade damage. Collision gaps within Illuminate spawners fixed. Health packs fully restore stims. High-damage weapons detonate Hellbombs.
- Crash Fixes: Numerous crash fixes implemented related to mission aborts, hot-joining, emotes, fires, drop-in sequences, reloading, armor changes, tutorial completion, extraction, projectile fire, carryable objectives, text language changes, and SG-20 Halt reloading.
- Social & Matchmaking: Improved matchmaking for regional proximity. Matching with similar difficulty lobbies improved. Chat history preservation fixed.
- Weapons & Stratagems: Emplacement retention during text chat. Arc weapon accuracy improved against Impaler tentacles. E/AT-12 Anti-Tank Emplacement armor penetration tag corrected. Stratagem turrets no longer target Illuminate Tesla Towers. Melee weapon physics adjusted. B-1 Supply Pack stim sharing restored. Heat weapon visual bug fixed.
- FRV: FRV reinforcement to prevent minor impact explosions. Camera improvements. Rooftop drops reduced. Non-QWERTY keyboard input support added. Enemy launch distance adjusted.
- Helldiver: Ragdolling into FRV fix. Civilian car vaulting/climbing restored. Post-ragdoll sliding fixed. Stuck prone gliding animation fixed. Pickup animation fix.
- Enemies: Stalker tongue visual bug fixed. Enemy reaction to missed shots improved.
- Miscellaneous: Various audio, civilian pathing, visual, and other minor fixes.
Known Issues:
- Top Priority: Black box terminal clipping. Stratagem ball unpredictable bounces. DSSPathfinding issues. Evacuate Colonists Illuminate mission pathfinding. Dolby Atmos PS5 incompatibility.
- Medium Priority: Pelican-1 extraction ramp issue. Explosive ragdolling. Cape display issue. "This is Democracy" emote spacewalk bug. AX/TX-13 ammo indicator. Barrager Tank armor/weak points. LAS-5 Scythe zoom. Charge-up weapon firing rate issue.