Marvel Rivals: A Deep Dive into Mister Fantastic's Abilities and Gameplay
Marvel Rivals delivers a dynamic hero-shooter experience, boasting diverse characters and stunning visuals. As the game evolves, new heroes are constantly introduced, enriching the gameplay. Season 1 introduces iconic Fantastic Four characters, including the versatile Mister Fantastic.
Mister Fantastic, a formidable duelist, excels at rapid movement and significant damage contribution. His core mechanic involves grappling and pulling himself towards allies or enemies, making him a unique and impactful addition to any team. His introduction, like any new duelist, has the potential to significantly alter the game's meta.
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Mister Fantastic's Primary Attack
Effective duelists require a strong primary attack. Mister Fantastic's "Stretch Punch," a three-hit combo (two single-fist strikes followed by a two-handed strike), is surprisingly versatile. The stretched arm continues to deal damage as it's dragged through targets, impacting multiple enemies in an area-of-effect attack. This makes it comparable to Storm's Wind Blade in its multi-target potential.
Mister Fantastic's Abilities
Mister Fantastic possesses a range of potent abilities (best explored in the training room), each contributing to a damage-boosting passive. This passive becomes incredibly powerful when fully charged. Key stats to monitor include his health and Elasticity.
He starts with 350 health but utilizes shields for enhanced survivability, exceeding typical duelist expectations. Elasticity (displayed under the crosshair) is crucial; each basic attack generates 5 Elasticity, aiming for a maximum of 100. He has a 3-star difficulty rating, making him challenging but ultimately masterable for all players.
Reflexive Rubber
- Active Ability
- 12-second duration
Mister Fantastic transforms into a rectangular shape, absorbing all incoming damage for the duration. Upon expiration, he unleashes the stored damage in the direction of the player's reticle.
Flexible Elongation
- Active Ability
- 3-second duration
- Generates 30 Elasticity
This ability grants a shield (boosting health from 350 to 425), pulling Mister Fantastic towards the target. It deals damage to enemies or provides a shield to allies, offering tactical flexibility in both offensive and defensive scenarios. It has two charges.
Distended Grip
- Active Ability
- 6-second duration
- Generates 30 Elasticity
This versatile ability allows Mister Fantastic to grapple a target, offering three options: Dash (pulls him towards the target without a shield), Impact (pulls the grappled enemy towards him, dealing damage), and a secondary grapple (grappling a second enemy and slamming them together).
Wedded Harmony
- Team-Up Ability (requires Invisible Woman)
- 20-second duration
This ability heals Mister Fantastic for lost health (no shield granted), improving survivability, especially between shield uses. Invisible Woman's strategist abilities complement Mister Fantastic well.
Elastic Strength
- Passive Ability
Each ability use builds Elasticity, increasing damage output. At maximum Elasticity, Mister Fantastic undergoes a Hulk-like transformation, significantly boosting damage and providing a substantial temporary shield. Damage dealt is key to maintaining this inflated state.
Brainiac Bounce
- Ultimate Ability
Mister Fantastic leaps and crashes down, dealing area-of-effect damage, then bounces to repeat the attack multiple times. This is highly effective against clustered enemies.
Tips for Playing Mister Fantastic
Mister Fantastic's damage mitigation and shield generation make him surprisingly tanky.
Flexible Reflection
Combining Flexible Elongation and Reflexive Rubber provides shields for both Mister Fantastic and an ally, allowing for immediate damage absorption and subsequent damage release.
Rushing Reflexive Rubber
Using Reflexive Rubber strategically, even without needing to rapidly build the passive, maximizes the duration of his inflated, high-damage state. Stacking shields further increases his effective health pool.