In the sprawling world of Project Zomboid, traversing the map on foot is a monumental task, best left for challenge runs. Fortunately, many vehicles remain functional, and if keys are elusive, hotwiring offers a solution. This process is surprisingly straightforward, requiring only a few button presses, but some prerequisites must be met. While not demanding a top-tier build, understanding these requirements is crucial before attempting vehicular theft.
Hotwiring in Project Zomboid Explained
Successful hotwiring allows operation of a vehicle as long as fuel and condition permit, even without the correct keys. However, Level 1 Electrical and Level 2 Mechanics skills are necessary. Alternatively, choosing the Burglar profession during character creation bypasses this skill requirement.
How to Hotwire a Car
- Enter the vehicle.
- Access the vehicle's radial menu (default key: V).
- Select "Hotwire" and wait.
After fulfilling the skill requirements, these three steps will hotwire any operable vehicle. The process is automated; once complete, press W to start the engine. Remember, fuel is not guaranteed, so securing gasoline is advisable.
Leveling Electrical and Mechanical Skills
For non-Burglar characters, skill levels are increased through in-game activities:
- Electrical: Dismantling electronics (watches, radios, televisions).
- Mechanics: Removing and reinstalling mechanical parts.
Books and magazines also provide skill boosts. These are often found in homes, businesses, mailboxes, sheds, and on bookshelves. For server admins, the "/addxp" command allows direct skill XP allocation.
A screwdriver or suitable tool is needed for dismantling and installation. Vehicle parts are removed by right-clicking and selecting "Vehicle Mechanics."